Friday, 16 October 2009

I saw the fruit and it wasn't half bad!

I recently purchased a fantastic new little program, it's called Artrage 2.5 and i have to say that it was worth every penny that i can't afford right now. To draw and sketch in it with my tablet is probably the best thing ever at the moment, and i can quickly manage to draw a lot of concepts that i am happy with. I am trying to get the bulk of character design sorted as i am happy with the idea and i think the story works too. The characters are interesting and if i can nail the animations after the characters are settled in designs then i will be on my way!



I have been working on concepts of the main protagonist of the game, Blatta the cockroach. He has been working out well and the more i draw him the more i feel comfortable with working with scale on making him larger and smaller inside the environment.

I am also working on the concepts for the slug nuns characters, these are obviously early concepts and still require a lot of work. I am trying to show how they are paraded around on their snail steeds, rocking back on forth on their small unstable chairs. Hunched over and shrouded in dark clothing, i wanted to show that they have an eerily serene face, devoid of any real detail.



In between working on concepts for the different characters that are in the bulk of the game, i have been playing around with environments. I am still trying to settle on the overall feel that i want. But i was keen to have weird and wonderful architecture that prompts you to really take in your surroundings and get the most out of looking around you and exploring. But yes, it is all still very much a work in progress.



2 comments:

Rhys Thomas said...

the character on the snail is uber nice!!

Brendan said...

haha thanks man, that's a slug nun, hopefully i can implement it in the game at some point.