Sunday, 23 November 2008

A three dimensional realm, imagined in stop motion.

Okay, so we were recently given this new project at uni, and i must say i am excited by the prospects of it all, it's really got me interested in what we can create. I am working with Rhys on this one and we have already got together a few times to further develop the idea and see where we wanted to go with it. We did our presentation for the idea which went well i think and it seemed that our idea was enjoyed.

Basically because we are making a vignette and it's quite fast paced we thought what better than to combine our love for model making and to make sexy visuals in after effects/maya. We listened to much classical music and discussed ideas, brainwaves poured everywhere and we thought that using classical music in the game would be fantastic.

We really want the visuals to seem fast paced and yet also to get really wrapped up in the moment, i have been studying walk cycles and been drawing out my own concepts for the run cycle trying to see if i can get it right and then i can start working with plasticine and photographing it and see if we can get it looking right.


Here is a concept that i did that i am rather pleased with just a basic outlining of the run cycle, i did have to reference another picture to sort of study what this would look like. Been working on some of the storyboard ideas too...


Been working on this idea of the focus of the beginning animation being the eye, you see it develop from a plasticine ball that eventually becomes a pupil in the eye, that in this storyboard is depicted as a drawn image, once the mp3 player is played then the eye is focused in on
and after it blinks it becomes an entire plasticine eye.

After this point the camera pans out and you see the character in a running position with headphones on, the character then will run towards the camera. The important thing was to keep focus on the speed of everything in the vignette, the translation of speed and scale through the rising of the crescendos in the classical music.

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