Sunday, 23 November 2008

A three dimensional realm, imagined in stop motion.

Okay, so we were recently given this new project at uni, and i must say i am excited by the prospects of it all, it's really got me interested in what we can create. I am working with Rhys on this one and we have already got together a few times to further develop the idea and see where we wanted to go with it. We did our presentation for the idea which went well i think and it seemed that our idea was enjoyed.

Basically because we are making a vignette and it's quite fast paced we thought what better than to combine our love for model making and to make sexy visuals in after effects/maya. We listened to much classical music and discussed ideas, brainwaves poured everywhere and we thought that using classical music in the game would be fantastic.

We really want the visuals to seem fast paced and yet also to get really wrapped up in the moment, i have been studying walk cycles and been drawing out my own concepts for the run cycle trying to see if i can get it right and then i can start working with plasticine and photographing it and see if we can get it looking right.


Here is a concept that i did that i am rather pleased with just a basic outlining of the run cycle, i did have to reference another picture to sort of study what this would look like. Been working on some of the storyboard ideas too...


Been working on this idea of the focus of the beginning animation being the eye, you see it develop from a plasticine ball that eventually becomes a pupil in the eye, that in this storyboard is depicted as a drawn image, once the mp3 player is played then the eye is focused in on
and after it blinks it becomes an entire plasticine eye.

After this point the camera pans out and you see the character in a running position with headphones on, the character then will run towards the camera. The important thing was to keep focus on the speed of everything in the vignette, the translation of speed and scale through the rising of the crescendos in the classical music.

Tuesday, 18 November 2008

His name is buttons, maybe he likes buttons?

Just felt that i would give a little taster on what i am working on outside of uni work, this is just a character design i was thinking about, i must of had borrowers on the brain and this spilled out, much more has to be done on it but it is a work in progress and hopefully a good addition to more unfinished creations.

Monday, 17 November 2008

Flashing lights...

Finally the flash project is finished! To be honest flash is a real pain in the arse, drawing into it you realise that it is a smart program, and the fact that it has vector graphics is awesome but still i am ranting and i should not. It was good working with Todd on this project though and the idea came together nicely, i was really pleased with above picture as the opening to the animation, more so than the actual first shot, i would of liked to have worked into some of the images more but overall i think it was a sucess and i am looking forward to our next university project already.