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So i am steadily falling into a rich working pattern of tasks to complete and then moving onto more tasks. Recently i found out that in all the time that the course has run this project nobody has ever created a working demo (at least i think) in any case true or not it spurred me on to want to create a working demo that i am really pleased with in the time we have. Our idea is ambitious but i have my hopes that it is possible. We have produced a concept document and also a complete walk through for the level. I have included below just a few of the concepts that i did for the main Tempora boss character, but i think really the best of the ones i created, and pleased with them. I'm excited to see how this will all end up looking.

I'm finding that being a producer can be tough work, but it's a refreshing and ultimately interesting and challenging experience that i do welcome. Having the power is always fun, knowing how to keep everyone in order but not wanting to kill each other in the process? Well that is something else entirely.
Truth be told it has been a long while since which i have had a moment to update this here blog of mine, but i thought that i really should or else it just looks like i am avoiding it like the plague. (which i was not by the way)
I also should point out that i am a producer on this project, it's a very new and quite daunting role for me but i am prepared to take full advantage of the responsibilities that it entails and work to the best of my ability, fun times!
So basically the current project we have been given is to design one level in a game based on a fictional tv show called TimeWarp. A fairly plain and boring "i've heard it before concept" i hear you cry. Well perhaps, which is why we intend to make it our own and i believe we already are. The aim is to get a working demo by the end of this project and we have just the small time of the rest of the secound year in order to do that. I still have to write up the concept document and have assigned tasks to all on the project including myself for us to complete by this coming tuesday, it's all quite fun.
I shall check back here to put up concepts as i go on with designing them so it remains clear the direction this is going in. Also if you ever feel like checking out where we are at, or want to see just how everyone is working together we have a team website which can be found at this address.